2011年10月12日水曜日

Review: Forza Motorsport 4

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Playing With The Enemy And Loving It



In the interest of full disclosure, I should make it clear up front that I have always been a loyal devotee of Gran Turismo. The series helped craft my automotive knowledge through middle school and high school, helped me choose the proper spring rates for my track rat in college, and generally consumed days and days of my young life. So when Turn 10 introduced Forza Motorsport for the Microsoft xBox in 2005, I was skeptical. Whereas Gran Turismo seemed to push the realism line ever further, Forza Motorsport felt laced with traces of Cruisin' USA or some other relic of the arcade circuit. But that was then.

The Forza Motorsport series has matured significantly over the intervening six years, and Forza Motorsport 4 has debuted as the pinnacle of xBox automotive entertainment. With over 80 manufacturers on hand and 22 tracks, each with multiple configurations, this latest version promises to be an eruption of digital motorsports glory.

With Gran Turismo 5 currently collecting dust and wallowing in a tepid pool of disappointment, it was finally time to give Forza another shot. Turn 10 was kind enough to provide a review copy as well as a loaner xBox 360 for a week. I tried not to look my Playstation 3 in the eye as I wired up the rival machine, brushed off any traitorous feelings and hit the power button. It was time to go racing.

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Forza Motorsport 4 originally appeared on Autoblog on Tue, 11 Oct 2011 11:57:00 EST. Please see our terms for use of feeds.

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Source: http://www.autoblog.com/2011/10/11/forza-motorsport-4/

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